Daemon Training?
#3
There were some minor fixes to Daemon Taming that makes it work again, but the system is in need of a complete overhaul since there's deep rooted bugs. I'll be reintroducing it regardless but it will very much be a "use at your own risk" deal (noted in the capture cube item). Post release a refactor will be prioritized.

Summoning magic is pretty straight forward. If you have the attunement, you can purchase the associated summon at a cost of 20 spell points. Each summon has a different move set, much like daemons. Later on I'd like to expand this to include combat utility and support mechanics.

edit: although in retrospect I might exclude daemon taming since it'll be sort of redundant to have two similar systems, even if the catch / level up mechanics are cute. We'll see. Long-term summoning will recapture and improve on the glitz of the old system regardless.
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Daemon Training? - by LiefDeltora - 04-30-2022, 12:26 AM
RE: Daemon Training? - by Carbon - 04-30-2022, 12:43 AM
RE: Daemon Training? - by Chance - 05-10-2022, 05:49 PM



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