09-09-2022, 11:55 PM
here is an alternative suggestion
instead of reducing the downtime, make it so the orbs don't do anything for the first couple or seconds they're up. this would effectively make it have the 'downtime' nerf but also give it the ability to be played around so it didn't just hit you instantly and knock you across the universe for standing north of your opponent. add the two seconds back if you want, or don't.
after that, nerf or buff appropriately.
instead of reducing the downtime, make it so the orbs don't do anything for the first couple or seconds they're up. this would effectively make it have the 'downtime' nerf but also give it the ability to be played around so it didn't just hit you instantly and knock you across the universe for standing north of your opponent. add the two seconds back if you want, or don't.
after that, nerf or buff appropriately.
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