09-12-2022, 12:08 AM
Unarmed Grab needs a buff, 100% without doubt.
I've been playing Unarmed for a while now and grab is just a godawful ability in comparison to many other things.
My current build is unarmed metal. I understand that Iron Grip is an intermediate, but comparing it to grapple is unbelievably sad:
Grapple:
- Deals NO DAMAGE whatsoever.
- Requires you to be extremely close to your target
- Leaves you stuck for a bit if you miss
- Also disables you for the duration on hit
- Can ONLY be canceled with an unarmed attack and nothing else
- Lasts about two seconds if that.
- My current CD for it is 22 seconds
Iron Grip:
- Is medium ranged, quite long lasting projectile that is relatively easy to hit.
- Does damage on hit, even if not much (6 damage on tooltip)
- Lasts for about 6 seconds
- Leaves you completely unrestrained and can combo with anything else
- Cooldown for me is currently 30 seconds, only a mere 8 seconds more for an ability better in every single way.
Grapple is just... not good. It needs something to make it better. In my opinion it should do a sizeable chunk of damage to reward hitting it, it seriously is quite hard to land. Or something, anything really! I love the flavor of grappling but right now it feels like its just not worth pressing ever.
I've been playing Unarmed for a while now and grab is just a godawful ability in comparison to many other things.
My current build is unarmed metal. I understand that Iron Grip is an intermediate, but comparing it to grapple is unbelievably sad:
Grapple:
- Deals NO DAMAGE whatsoever.
- Requires you to be extremely close to your target
- Leaves you stuck for a bit if you miss
- Also disables you for the duration on hit
- Can ONLY be canceled with an unarmed attack and nothing else
- Lasts about two seconds if that.
- My current CD for it is 22 seconds
Iron Grip:
- Is medium ranged, quite long lasting projectile that is relatively easy to hit.
- Does damage on hit, even if not much (6 damage on tooltip)
- Lasts for about 6 seconds
- Leaves you completely unrestrained and can combo with anything else
- Cooldown for me is currently 30 seconds, only a mere 8 seconds more for an ability better in every single way.
Grapple is just... not good. It needs something to make it better. In my opinion it should do a sizeable chunk of damage to reward hitting it, it seriously is quite hard to land. Or something, anything really! I love the flavor of grappling but right now it feels like its just not worth pressing ever.

