07-13-2023, 06:11 AM
Key/Character: Tyr
Which Event: Journey to the Old (Bad)Lands
Responsiveness (Were their narrations posted within a reasonable time frame and were they quick to respond?): 9/10
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 Fight balance was good. Would've packed out the EC if I got the 1v1, trueeeee
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 9/10 Background & Flavour on Dev Materials were 10/10. Creativity gave wiggle room for snowflakes. Path was linear but let's be real we would've been up until sunset if I kept being a snokeflake.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): 8/10, Injury scale makes me believe this was a CoD, but the dev mats were too epic. Not enough risk, blame dice gods & admins for not letting Sovereign keep the deadly !
Overall: 9/10
Any other comments: Thank you for picking up the event! It was two long months . . .
Which Event: Journey to the Old (Bad)Lands
Responsiveness (Were their narrations posted within a reasonable time frame and were they quick to respond?): 9/10
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 Fight balance was good. Would've packed out the EC if I got the 1v1, trueeeee
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 9/10 Background & Flavour on Dev Materials were 10/10. Creativity gave wiggle room for snowflakes. Path was linear but let's be real we would've been up until sunset if I kept being a snokeflake.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): 8/10, Injury scale makes me believe this was a CoD, but the dev mats were too epic. Not enough risk, blame dice gods & admins for not letting Sovereign keep the deadly !
Overall: 9/10
Any other comments: Thank you for picking up the event! It was two long months . . .

