MadsenThe Fae of Dreams? [New Race - Faeling]
#1
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Faelings
A Fairy is a mythical, magical creature. Fairies show up in various fables and fairy tales, usually as loving and kind diminutive humans, yet some are mischievous by nature.

But more stories and rumours are washed ashore from the distant continents of Eternia, and with them comes the tale of a new breed of people: A rare breed of people that descend from the union of a Queen Fae and an ascended Demi-Angel. Known as mischievous wish granters, they've been commonly mistaken as Djinn on other continents.

Faelings, the enigmatic denizens of Worldscape, are beings of pure magic, born from the dreams and desires of their creator, Nyphadora. They possess an innate connection to the Lifestream and are known for their playful yet capricious nature.

[Image: AD_4nXfeet1d4YHv2JpIrZSUBsZ-RWPfxypjo7te...LfYQxZGGIg]
[NEW] Faeling Race


Race Traits
  • Start at RPL 180
  • Immortal (Age DR starts 30 years after creation)
  • Can spend 20 Essence to push back Age DR by 1 year permanently. No limit, no cooldown.
  • May steal all Essence of captured targets (open a ticket)
  • -5RPP Discount on Meta Opener

  • A Faeling can shift between their Fae and human form at will: -15%dr, +70force toggle
  • In Fae Form, you are a Fairy. It is impossible, by any means save the Divine, to distinguish a Faeling from a Fae in their Fae form (although it is easy to tell OOCly!) You keep your items in Fae form.
  • In Human Form, you are mechanically a Human with no passive.
  • Transformation: https://i.imgur.com/Y2kqxGJ.gif
  • Faeling Wings, +5% AP, 10 crit/agi (8 colors available)
    [Image: 9HKtRWa.png]
  • Can purchase Wayfinding for 10 RPP as a Racial.
  • Automatically gains WayfindingWarp for 5 RPP at RPL 210 (Open a ticket, you will have to refund something else for Warp if you don't have the RPP!)
  • Unlocks DreamWalking at RPL 200 (Open a ticket)
  • May invade others DreamWalking at RPL 220+ if they are present to one of the sleeping bodies (Open a ticket at the time)
  • Can spawn a Pact book for Nyphadora for 5 essence, signed souls can learn Riftmancy for Essence among other things.

Apply here: https://forms.gle/3RGEnGoNqw8ZCUFa7
Up to 3 spots available
Knowledge of E2 and prior is a good bonus, however not required! You can just make your Faeling young.


Lore Bullet Points
  • Their teachings are derived from the gods of Worldscape:
Nyphadora, the Queen
Isaac Shimasu, the King 
Tragedy, the Harbinger of Chaos
Eiphraem, the Navigator
  • Faeling are born as a result of Nyphadora siphoning life itself from the lifestream through World Trees, and granting them life in her realm as Faeling instead. They are Faes twisted into something different. As a result, all Faelings are unable to reproduce, but may lay claim and consume a part of the Lifestream (Usually via World Trees or alternative dimensions) to 'birth' children of their own.
  • Most Faeling consider Nyphadora and Isaac their “Grandparents” due to the nature of their birth.
  • Upon birth in Worldscape, a Faeling is assigned to one of the Gods of Worldscape. Depending on who, their personalities and goals may vary:
Nyphadora and Isaac’s Faeling are capricious, often well versed in combat and always whimsical; They are studious in nature.
Tragedy’s Faeling are a paradox of emotions.. They reject their chaotic beings while relishing in it all at once.
Eiphraem’s Faeling are vigilant yet trusting and kind hearted; They seek to resolve conflict and find solutions.
  • ALL Faelings are a little mischievous and a little capricious in nature.
  • The ultimate goal of Worldscape and Faeling is to steal World Trees and dimensions from civilizations to expand Worldscape and the Faeling empire; inconsequentially destroying or damaging all life within that branch of the Lifestream. How they achieve this (and how fast) is entirely up to the Faeling themselves; it is, however, inevitable that they will try. They do not consider this act evil, but are aware most mortals would.
  • Born within Worldscape, all Faeling are natural Wayfinderers at birth. They do not know the meaning of Glyphs, but cast them like speaking a language when teleportation is needed. (You may NOT mentor this, as your character doesn’t know how a human would do it!)
  • As Denizens of Dreams, the Faelings are naturally able to interact with them. How this works varies from Faeling to Faeling, however due to the nature of their magic (And where they spend their time), they are often close allies of Witches.
  • Nyphadora has praised Azrael for hundreds of years, her mission shaped in his image; all Faeling as well.
  • Faelings do not have a soul; their birth is a result of their very spirit, essence, physical vessel and soul being twisted into sustenance and consumed by the Void. They are now an extension of its hunger, seeking only to expand Worldscape.

  • Faelings consider the Glade within the Worldscape their home, but their loyalties are akin to that of a family instead of a faction. Unless they harm another Kin, they know their Gods will not care. They may choose to either join the Faeling already on Meranthe, wander freely or try to join any existing faction.
  • Holy / Occult is not mandatory. Your personality will be unaffected by either.
  • It is common for their Female names to end in -Dora and their Male names in -Dor, however it is by no means mandatory. All Faeling choose their own name upon birth.
More information will be available to those approved.


Worldscape

Worldscape is an infinite realm, formed at a whim by Tragedy. It is split into countless, floating realms with nothing but the endless expanse of space between them. Stars stretch out as far as the eye can see, and despite the lack of sun or moon the entire realm is lit as if in twilight.

Worldscape, a collection of realms of ethereal beauty and hidden mysteries, exists as a creation bound to the Archon Tragedy, Lady Vigilat, and her trusted Fae, Nyphadora. It is a world where the impossible becomes possible, a sanctuary where reality bends to the will of its rulers. Within its borders, death is not an inevitability but a permission, granted or denied by those who hold dominion.

Within these collections of realms lies the Realm of Dreams; the Garden of Nyphadora, the Fae Queen. It is here that Nyphadora and Isaac Shimasu, through an unholy union, ascended after acquiring a Spire Cluster; literal divinity made tangible, sealed within the form of a crystal.

At the heart of Worldscape stands the World Tree, a colossal entity whose roots span the entire realm, grounding it in existence. The World Tree is more than a mere plant; it is the very essence of life within Worldscape, channeling pure mana through its branches and leaves. Its presence nurtures the land, and its boughs are home to countless Faelings and other ethereal beings. The World Tree is said to be connected to all planes of existence, serving as a conduit between them and Worldscape, a living bridge between the material and dreams.

Now bound to the World Tree, the Queen and King had attained unimaginable power; and with the branches of their tree reaching like a soul into the Lifestream for mana, this newfound connection allowed Nyphadora to reshape part of reality itself and create new life at the cost of all everything from whence she stole.
Discord: Madsen.dk
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#2
Thank you so much for your interest and applications! This is now closed and the Faelings have been chosen!

Those approved should have received a DM from me already on Discord! ^^
Discord: Madsen.dk
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