11-27-2019, 05:16 PM
Melee weapons are weird right now.
Seems like we're still using the old stats on weapons for Spires. Since right now, there's a huge disparity between a melee weapon, and staffs. Which was a relic from having two separate stats for power.
Here's a few examples:
Starter weapon for melee (Aka it has a sword sprite)
Starter weapon for mages (Aka a staff)
And here's the level 40 weapons for comparison.
Sword
Staff
Right now you're better off using a staff as a melee fighter. Can the weapons just be given the same stats with different icons? If the difference in stats was intentional because of Fighting Styles, then staves need to be made unusable with melee skills.
Also, don't get me started on the Broadsword...
Seems like we're still using the old stats on weapons for Spires. Since right now, there's a huge disparity between a melee weapon, and staffs. Which was a relic from having two separate stats for power.
Here's a few examples:
Starter weapon for melee (Aka it has a sword sprite)
Starter weapon for mages (Aka a staff)
And here's the level 40 weapons for comparison.
Sword
Staff
Right now you're better off using a staff as a melee fighter. Can the weapons just be given the same stats with different icons? If the difference in stats was intentional because of Fighting Styles, then staves need to be made unusable with melee skills.
Also, don't get me started on the Broadsword...