11-08-2020, 06:06 PM
Hello! I didn't really want to complain about this, but I feel like I sort of need to for any chance of it getting fixed. As water prison was before, I feel like it was in a fine enough place. Nobody had an issue with it. People told me it should be slightly buffed, if anything. I'll explain why with how it is now.
- The ideal setup for me to use it is directly in the middle. If I mess this up, I won't be able to restrict the box much. There's a decent amount of space to dash/move along the sides. To my knowledge, it's not as big as it used to be.
- Slow immunities effectively counter it completely. This is fine. It's something that can't be helped.
- The damage ticks are very, very slow. Also fine since the damage isn't focus of this spell.
- The slow only activates on the damage ticks. Due to the infrequency of them, it's entirely possible to run in, do damage, and slide back out without getting slowed if you time it right. Or, in most cases, you're usually slowed near the edge as you're coming out.
- You can see it forming. It's not instant. It's very easy to move aside when you see it forming and attack the user with homings/long distance spells (most people have some in their kit). You can also wait out the duration. Very rarely am I able to use it twice in a round with its CD.
This is the new approximate duration. (100 CD. With my CDR, it goes on a 79 second CD when I use it and ends with 52 seconds remaining on the CD.)
->
Something like Star Rain, comparatively. About 2 ticks in the time that water prison would tick 1 time.
It's to my knowledge that the spell has been the way it was for a while and that nobody's had much of an issue with it. As an exalted, it now feels very underwhelming. That's just my take on it.
- The ideal setup for me to use it is directly in the middle. If I mess this up, I won't be able to restrict the box much. There's a decent amount of space to dash/move along the sides. To my knowledge, it's not as big as it used to be.
- Slow immunities effectively counter it completely. This is fine. It's something that can't be helped.
- The damage ticks are very, very slow. Also fine since the damage isn't focus of this spell.
- The slow only activates on the damage ticks. Due to the infrequency of them, it's entirely possible to run in, do damage, and slide back out without getting slowed if you time it right. Or, in most cases, you're usually slowed near the edge as you're coming out.
- You can see it forming. It's not instant. It's very easy to move aside when you see it forming and attack the user with homings/long distance spells (most people have some in their kit). You can also wait out the duration. Very rarely am I able to use it twice in a round with its CD.
This is the new approximate duration. (100 CD. With my CDR, it goes on a 79 second CD when I use it and ends with 52 seconds remaining on the CD.)
->
Something like Star Rain, comparatively. About 2 ticks in the time that water prison would tick 1 time.
It's to my knowledge that the spell has been the way it was for a while and that nobody's had much of an issue with it. As an exalted, it now feels very underwhelming. That's just my take on it.