Posts: 111Threads: 32Joined: Feb 2024
Reputation:
if one can get Why to do it
they want Why to do it.
because when Why does it.
nothing is ever quite the same.
![[Image: 0f92caf8fb8ef6746c9b7f3e99457527.png]](https://i.gyazo.com/0f92caf8fb8ef6746c9b7f3e99457527.png)
i can quit when i want
Posts: 13Threads: 7Joined: Feb 2024
Reputation:
Character:
Prisciliche
Which Event:
Funeral Dirge of Zerscala Aisenliche
Responsiveness:
10/10
Nice, short, sweet, and to the point. The event itself was long, but there were no issues in responsiveness. Always felt like we were moving somewhere!
Balance:
9/10.
All fun, but I made the mistake of not dealing with my perms. Caewynn de Caewynn, when I find you Caewynn de Caewynn...!
Storytelling:
10/10.
I DON'T KNOW WHERE TO START OR END WITH JUST HOW BEAUTIFUL THIS WAS.
All I need to say is that this is the best storytelling event, and the way that the history of Aisenliche was integrated into the event alongside his integral character points was flawless in my eyes. In terms of characterization? I couldn't have asked for better rep for my favorite antag and father.
Fairness:
10/10
I stated everything I had to say in the last few slots.
It was fair, though at some points I felt a little weak mostly because of my perm issues.
Overall:
10/10.
Died and still had a huge amount of fun.
Any other comments:
Long live the Demon King...! or something idk.
Posts: 32Threads: 8Joined: Apr 2025
Reputation:
Character: William Cook
Event: Funeral Dirge of Zerscala Aisenliche
Responsiveness: Overall, responsiveness from Why was good. My main complaint on this front would, unfortunately, be with the guest characters; the event slowed to a very glacial pace with the length between RP posts and brought its running time to >9 hours. However, this isn't really Why's fault.
Balance: First fight was a bit scuffed but that got sorted; the MuS & Caewynn fight was however incredibly scuffed. Rounds 1 & 4 felt like forced losses, and overall the fight felt less like it was about expressing skill and more about praying that we didn't get statwalled by a suddenly buffed pair of ECs on a given round. The rest of the fights were very good though.
Storytelling: Peak.
Fairness: Pretty accommodating injury table, cause and effect was also reasonable. I got hit with a fairly funny thing at the end (FOIC).
Overall: Good event that ran a bit longer than I'd prefer. Why's showmanship (custom sounds, narrates, custom sprites, screen messages/titles) were all very good and set a gold standard for events.
Posts: 3,342Threads: 311Joined: Oct 2019
Reputation:
Character:
Nicolas Kess
Which Event:
Funeral Dirge of Zerscala Aisenliche
Responsiveness: Hella responsive, as Why usually is, both in discord while we were scheduling the event but also during the event itself. He allowed wacky things to happen and occur based on player input as well which is always a delight to see utilized in a thoughtful and creative way.
Balance: I hate you Bologna. You committed a whole ass war crime against me and you know it. Ry, less so, but still also a warcrime. Most of the fights had a rotation to it, the issue was me being armed. It's a problem I encounter too often... ONe day. One day people will rue the day....!!
Storytelling: The storytelling was marvelous. There was an amazing background of a giant dragon's skeleton, he made custom music. He had guest appearances to help support the story. Everything hit all of the notes perfectly, and I love Why events for this reason - he takes care to craft a story that will have a lasting impact. His creativity is out of this world.
Fairness: Incredibly fair, for the rewards we received... And also the injuries we garnered.
Overall: 10/10, would have my father death magic my hand off again gladly.
Any other comments: he didnt even forgive me ): But it's okay trauma RP is my speciality.