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| A new HERO OF JUSTICE! |
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Posted by: edetha - 05-03-2026, 06:45 AM - Forum: Emporium
- Replies (1)
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"Aha! With these upgrades to my armor, I shall be able to protect the land once mor... why is it moving on it's own?"
It is no secret that the long time superhero Tyrium Man is getting up there in age, unable to dispense justice due to bad knees, and failing health.
And so in an attempt to continue on with his task, he attempted to upgrade his armor.
But SOMETHING went wrong. And the armor started moving on it's own, with it's own mind and will.
Your creator
Magics: Fire, Wellspring, Wellspring Flames, Golemmancy, Medic
"IT IS I, TYRIUM MAN, HERO OF JUSTICE, PROTECTOR OF THE INNOCENT, FELLER OF FEL, AND KEEPER OF THE FLAMES OF JUSTICE!
Tyrium Man is Meranthe's most well known superhero. He has been fighting evil neer-do-wells for many decades. He has several lines of merchandise available, and children everywhere have been known to hum his theme song in adoration.
You:
Are a synthetic, and have synthetic racials.
Will have a full set of boosters and equipment to start.
Have a name along the lines of "Tyrium Man Neo" or "Tyrium Man 2" Or even "Auguria Man". Just fit with the
Were built with Tyrium Man's endeavors in mind, and as such have automated subroutines to perform each of his three hundred trademarked JUSTICE POSES.
Have an easy path forward to unlock the hidden "Azure flames", should you use both wellspring and fire magic. Or perhaps... if you know poison and fire magic, you could learn a more sinister green flames....
Are obnoxiously overmerchandized. Tyrium Man is more of an ideal, meant to inspire children to be the best they can be.
OOC Expectations:
Honestly, just be active, tell a good story, and don't immediately turn evil. Synthetics cost like 400k worth of materials to make.
If you can be active, alts are fine.
I'd prefer NOT a first time player.
Contact:
Discord: Edetha
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| "Wake up prisoner, we got an empire to burn" (Spawn-a-soldier) |
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Posted by: Detective100 - 05-03-2026, 03:12 AM - Forum: Emporium
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The assault on Myridia's main goal may have be been to kill the heiress known as Sheba, but it wasn't the assault's only purpose.
Taking advantage of the ensuing chaos during the time of the assault, a few of Harry's crew used the opportunity to sneak by unnoticed into Myridia's facilities for one single purpose: To find Harry's sister, Rubi Kazana Emeraldi, whether she is alive or dead.
Their search for Rubi proved unsuccessful, but not necessarily fruitless.
In their search?
They found you.
Who are you?
You were a prisoner within the empire of Myridia, released by Harry's crew during their assault on that very empire.
You are free to choose your own heritage and background as to why you are imprisoned.
In present day? Be it out of a debt unpaid to your saviors, a "debt" not yet returned to Myridia, or due to other reasons?
You find yourself within the ranks of Harry's crew.
You will get the usual spawn-a-soldier benefits:
You will start at rpl 190
You may start with either of the three: Faith, Sorcery, or Medic.
And you'll get a unique arcanium tier weapon with soulbound modifier of your choice.
At level 215, you will be able to make a ticket to have +2 elepower of any main tree added to the weapon.
In addition, you will get the support of the Harry's crew behind you:
Medical care, alchemical assistance, crafting assistance, the works.
OOC Request:
This is a spawn-a-soldier post, which comes with its own mechanical cost.
As such, I am requesting that the character will start out loyal to the crew, and be able to stick around for a while.
If you want to make a character that starts out at the crew as part of your character's backstory before eventually leaving, you can still make such a character As written in the rolehook post.
If you are interested, you can contact me either via forum PMs, or by discord (detective100), and we can iron out the details
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| Lunia Circuit | Indoor Market |
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Posted by: ry0un0suke - 05-03-2026, 12:24 AM - Forum: In Character
- Replies (1)
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![[Image: 463957fcf87075e30900f451edabcf23.png]](https://i.gyazo.com/463957fcf87075e30900f451edabcf23.png)
Summer - 2221
With the royal backing of Heir and Luminary Sunsets over Moonlights, the realm's Chambers of Commerce commences in a new development project in the city's commercial district. Construction permits cleared approval and begins in earnest come late summer. What is most important in the realm is its people's happiness. Leisure oft takes a backseat in wardriven climates as anxiety mounts itself on a people's actions. With it behind the realm, an added layer to Delphina's Lumin Era comes in the form of nurtured leisure.
The Lunia Circuit, a mixed development in the heart of the commercial district servicing leisure and commerce. Still in its proposal stage, the Chambers opens up applications from aspiring makers or seasoned business owners to put in their bids. The circuit is looking for qualifying businesses to kickstart the atmosphere it wishes to cultivate.
- food court cafe
- armory shop
- florist shop
- apothecary shop
-boutique
The indoor market is the first of its kind-- taking an ever unique approach to leisure and shopping, encouraging shoppers to take their time to sort for quality goods rather than haphazardly going from stall to stall. Applications are open until the end of summer. Each storefront is limited to two vendors, with the food court cafe having four, totaling eight accepted vendors.
. . .
. . .
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| Festival of Defiant Night |
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Posted by: Sale Bête - 04-30-2026, 01:16 AM - Forum: In Character
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Once more preparations take hold of the Sanctuary. Movements, gathering, coordination.
Yet this time it is not the sharpening of steel, nor is it the reinforcement of walls, nor the preparation of rites called down upon enemies.
Swords and staves are set aside. Rich foods are cooked, casks of wine rolled out from their aging caverns, and bonfires are lit. A respite eked out among tumultuous times.
A time of revelry. To celebrate the victory that lives at the heart of survival, and honor a tenacious people.
Festival of Defiant Night:
5/1, 6 PM CST, 7 EST
[Sanctuary - 910, 360 ]
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Aubreen House - Next Generation |
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Posted by: Astronomical - 04-29-2026, 10:12 PM - Forum: Emporium
- Replies (3)
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"Are you ready for the world now, my little birds?"
Children of the Warden's Right Hand and the Duchess-to-be; familiar sights that eventually are perceived by many. Young and thriving individuals, you all are accompanied by House Stewards just as Nymphaea Aubreen had once been in her youth - these peoples are quite known to yourselves as Retainers. Protected, yet encouraged, you've lived in an environment and Household of the highest education on many fields that have piqued your interests.
The world is now open to you, as is what legacy you manifest of the Aubreen Family name.
FATHER
Caelan Adidache Anardil-Aubreen
![[Image: Mini_Profile_ii6y25.png]](https://res.cloudinary.com/lniqmto06/image/upload/v1777497445/Mini_Profile_ii6y25.png)
Warden's Right Hand
Previous Warden of Arcadia
Race: Faeborne
Magics: Earth, Spirit, Sand
Classes: Druidry, Artificery
Your father sits down in his house as a sullen man. He doesn't interact with others often. When the time comes, he languidly does so with hints of hesitation. It was almost on purpose.
His apathy shows in his battles. You may have heard of the times he purposely held back to enjoy the fight rather than end it. More importantly, you have seen it time and time again when he had taken you on his daily patrols as a Warden. In doing so, you saw him take considerable damage and kept moving forward, as if he acted in impunity and didn't believe in backing down. Now the Warden's Right hand (Eden Aubreen), his presence has been lackening as of late, caring for you more than before.
When it comes to you, he smiles. He lifts you up when you cry. He disciplines you when you don't listen. But it was never out of anger, but out of love. A love so tender that sometimes it would hurt, but often made you realize how the world oscillates between love and hate often. His actions prepares you for what could come at any moment, of both hate and love, so that you can understand how life could go.
Sometimes he would toss you into the air for the sake of it. He wanted you to see the stars in their glory, or so he says. But he catches you every time you land in his hands. Like a father that he always desired.
Caelan made sure that you studied Korethiea's philosophy, but also of Nemea and the hunt. He taught you when to show mercy and what it means to him, and also told you that sometimes slaying them is the ultimate mercy. He tells you that it frees the soul first, and the others from harm. But he also made sure to tell you to give them a chance to repent.
He told you of the spirits and communing with them. He told you the rankings of them. He even went into detail about how important each one of them were. When it came to Wardens, he made sure to expose his desire to become one after death so he could protect you long after he's gone.
MOTHER
Nymphaea Azalea Aubreen
![[Image: Untitled_design_ayl05v.png]](https://res.cloudinary.com/lniqmto06/image/upload/v1777497462/Untitled_design_ayl05v.png)
Heiress to the Duchy
Minister of Arcadia
Race: Aerodyne
Magics: Fae Magic, Spiritmancy, Nature, Holy, Aether
Classes: Theurgy, Medic, Druidry, Alchemy
Jubilant and known for her joyous disposition, your mother has acknowledged and encouraged you to have a studious and open-minded demeanor to the world before you. Observations are crucial for integrating yourself in circumstances.
She oft stayed behind rather than patrol around the Realm of Delphina and Arcadia given her nobility status, remaining in the borders to teach yourselves alongside the other children based on the interests acquired across time, though she is no longer shy about the wants for battle despite her distaste for harming others. How conflicting, isn't it? Nymphaea does not stray in her teachings whatsoever and has been supportive of her children's wants and needs, as well as that of other children. She is very easy to approach and converse with.
Heavily known as a Nephilim of Koretheia, she is a direct descendant of the Goddess of Rebirth, Renewal, Redemption, Life, Light, Harmony and Balance, being her great-granddaughter. Considered a high Priestess of the faith, she is also an Archdruidess and will always preach about what it means to provide to the world for as much as it provides to humanity. Tender, loving, compassionate and nurturing, she is quite known for her deeds across Meranthe in healing and her part to play in being a 'Radiant' Theurgist of Koretheia.
Often seen surrounded by animal and faewisp butterfly spirits, she is quite loving to all creatures living and deceased, oft communing alongside Caelan and ensuring you know the importance of their purpose in the world, as well as the Spirit Realm.
What was the Aubreen Household like?
While growing up in the chaos known as the Aubreen Household, you often engaged with, and often visited, your grandparents - Camellia Aubreen (Duchess of Arcadia) and Izmael Aubreen (Duke-Consort of Arcadia and Clinical Researcher), as well as your two Aunts, Rafflesia Aubreen (Aunt Moth) and Dandelion Aubreen (Aunt Mustardseed). We do not talk about Adamen Aubreen, your late Uncle with who you have little recollection of.
Strict is the household in the matters of education and mannerisms, though raised with plenty of love, compassion, and care. You are not without, and your parents often seize opportunities of teachings wherever you go (and maybe it's annoying)! Your father has taught you the ins and outs of hunting, while your mother has taught you the ins and outs formalities, and sometimes of shortcuts (thank you, Izmael).
Just as Nymphaea was raised, you are expected to be courteous, polite, and kind to others, otherwise Caelan was much known to discipline you without hesitation.
Despite Nymphaea's upbringing and emphasis on Harmony as an Aerodyne, Caelan's upbringing had a more difficult pathway, integrating the sycronism of Nemea later on in life, therefore - you are quite aware about the culture of Delphina as a result of his upbringing.
So, who are the three of you?
- A scion of House Aubreen
- The bloodline of Koretheia runs through you (possibility of Koretheia Nephilim heritage)
- An Aerodyne or human (biologically cannot be Faeborne)
- BUT.. there IS one ADOPTED Faeborne
- A responsible young individual with a lot of weath to boot given who your parents are
- All relationships between Nymphaea's mentors and family, as well as Caelan's mentors and family, will be conveyed to you upon acceptance!
THERE ARE ONLY THREE CHILDREN (biologically) AND ONE ADOPTED FAEBORNE AT THIS TIME - THE ELDEST IS 11 YEARS OLD, ABLE TO SPAWN IN NOW, AND THE OTHER THREE CAN SPAWN IN NEXT WEEK!
Your hair color may be between the ranges of beige, white, or black. Your eye color can be between a soft green or sky blue.
You are welcome to apply for a CHILD SLOT, a RETAINER SLOT, or even apply with your friends to be either or, I do not mind!!
Plenty of learning opportunties from the characters known by your parents. Depending on what you wanna go, there is a lot of potential here, including one of you being urged to go for a particular magic (fire) if you wish, as well as spirit magics!
APPLY NOW:
Please message @astronomicalartisan on Discord!
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| Grim Awakening [Nightmare Creature Emporium] |
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Posted by: Sale Bête - 04-29-2026, 10:11 PM - Forum: Emporium
- Replies (1)
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Grim Awakening
Where tragedy strikes across Meranthe, so goes an apparition. At the edges of battlefields, mingling among crows as welcome guest. In the alleyways of great cities, where the poor and destitute huddle to stave off hunger. Near the unmarked communal pyres of rebels, rising first to cast off oppressors and then again as ashes into a cold, uncaring night sky.
From these places all across the world souls go missing, following the lullaby of a most unlikely Shepherd.
A magic shapes you anew, an art long lain buried and dead. A life before of suffering forgotten.
But why is your heart still so full of rage?...
__ What are you? __
Perhaps, before this new life, you were a lowly soldier in a fruitless holy war; a starveling on the streets, while others feasted; maybe even once a citizen of Atrellya's distant shores, lain low at a young age in a rising rebellion.
You do not know what you were or what befell you. Memories of that life before evade you.
Yet there is an indignation sewn into your very core. A scorn for an unfair world that wronged you.
You are a Nightmare Creature (one of three):- Mechanically, a Magical Beast (Owldrake, spawns in at RPL 190)
- Occult unlock
- Ability to have a custom sprite
- Potential for Ascension
- A vast pool of potential development directions, depending upon your IC and your heart’s desire
- A supportive faction and community
- Extra mechanical details discussed to potential participants
__ What is Expected? __
Loyalty to your maker, sharing in a mutual mission. Violence against enemies. Further goals discussed to approved candidates.
Mains preferred. Alts discussed within reason.
Direct message mooseika on Discord for interest.
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| The Isle of Uil |
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Posted by: Quatral - 04-29-2026, 06:20 AM - Forum: Lore
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The Isle of Uil
![[Image: uillore2.png]](https://i.ibb.co/5X3PJbWT/uillore2.png)
In the far north, where ice clogs the sea and frigid winds blow down from the polar regions of the world, a lonely island sits adrift upon the tempestuous ocean. Trapped in a timeless precipice between glacier and stony seafloor, the Isle of Uil rests precariously.
The Heights
Windswept tundra covers the northern tracts of land, which come to meet the sloping foothills of the Ealan heights. Winding and wending bluffs which serve as a natural barrier to the cold northern winds, and the valley behind- providing a huddled shelter to those spare few living upon Uil.
High along the crag, few things grow. Yet even so, the sparse wildlife of Uil find a way here... sheltering upon the rocky highland. Various colonies of puffin, snow fowl, and white-haired foxes make their home in the cruel ecosystem of the frozen north. These small game serve as a fair source of food for the humans who dwell upon Uil. A pure white fox pelt above the hearth is seen as good luck for the native villagers.
The Basin
Surprisingly, the isle of Uil itself hosts a rare smattering of mortals which eke out a living on the southern bend of its landmass. Where the Callas basin meets into the sea, and southerly winds make for fairer climes. Lonely villages and cabins speckle the sloped hillocks around basin's edge, the Lake of Moin Tarn sits as its centerpiece.
These small communities are naturally tight knit, and made up of generational families of hunters, trappers, and even fishermen who brave the Moin Tarn when summer comes. For the entire thing is frozen over nearly all year round.. and many have gone missing out on the ice, especially after nightfall. Such is the nature of these places, wrapped up in mist- a frigid hoarfrost gripping at everything from shore to shore.
When daylight speckles through the dim grey of cloud cover which seems to perpetually hang over Uil, the land appears in a state of perpetual dreamlike slumber. Fog lifts and still the land carries a hazy palette with it. Colors blur and blend under the midnight sun on high... dim, but never truly put out by the careless weather which dominates Uil seasonally. Like one might wake up a thousand miles away from this place at any given moment.
A heavy mist yet clings to the land, making the snowscapes between settlements quite inhospitable to humans and their ilk. Within it, so too do things beyond legend and myth lurk between shadowed passes...
What Lurks . . .
Out of the night-
Old knights in rune-crusted armor, wyrms of folklore the world over, and all manner of outlandish beasts stalk the deep woods of Uil. So it would appear... when wild tusks and fangs gore the poor woodsman who'd not quite made it home at dusk. Acts of brutal murder which follow the wary inhabitants of the isle, seemingly perpetrated by all manner of drakes, harpies, and faefolk.
... Yet not everything is quite as it seems, on Uil.
Strange phantasms take the form of these monsters out of fable, illusions of old heroes, and the visage of unconscionable nightmares. So does the myth of Uil rear out of legend and into reality- these spectral predators giving life to the works of seeming fiction. Their origin is unknown, only those who brave the roads near nightfall can say for certain they even exist. Yet their ravenous work is known to all- when dawn comes and the unlucky are found... only a few hundred paces from their doorstep. Draining the island little by little, until some say only the ghosts will remain to watch over the timber cabins and longhouses which have served the people of Uil since stones could be hewn to tools.
Such madness is rarely talked about by those natives of the isle, all the same. To acknowledge the fantastical is reserved for particular occasion, when stories are told and boasts become as real as any other deed. On the 14th day of the lunar cycle, families gather- and the myths which are made true by the wraith-like predators of the island are put to spoken tongues. Legends gathered from both the long history of Uil, and even those passed on by unlucky sailors who've made landfall over the centuries. All of them conglomerate into the massive work of fiction which is told on the isle, each month, of each passing year.
Every beating heart knows the myths and the stories, down to the last syllable. Going to the grave with this spoken epic, is each islander's solemn duty to their ancestors- till none are left to speak it.
Indeed, if corpses could be roused from the permafrost on Uil, they could tell you stories beyond truth and fiction.
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| Echoes Given Answer |
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Posted by: ShiroKirishiki - 04-28-2026, 08:24 AM - Forum: In Character
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![[Image: c11be23a3d2c.jpg]](https://cdn.imgchest.com/files/c11be23a3d2c.jpg)
The Gerbera District stirs with whispers and shadows. The cloaked Apostles of Aurora move without sound, like ghosts in the night. The Painted Cathedral is adorned in all manner of decorations, a splash of color on an otherwise blank canvas. The Curator of Souls is often sighted all but gliding across its pristine marble floors, slender hands holding to her chest an accursed tome that bleeds with the last dregs of Black Magic.
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Recently, a burst of magic had been felt within its halls, Chaos distorting reality itself before the air was forced to settle into place. When the Curator emerged, a missive was sent in short order with her words addressing the Non-magi that worriedly peeked into the yawning gates of her Order's place of worship.
Quote:A festival will be held in the coming year.
The Gallery of Souls symbolizes our old ways. Devotion through sacrifice, sanctified suffering, agony made holy.
Once, we thought it was all that could be. That art must be paid for in blood for it to mean anything at all.
We were wrong.
...
By decree of Our Lady, Aurora, the Cherub of Art,
We will perform a rite to set free the lingering Essence of our fallen.
The Martyrs of Mydaea, whose souls were consumed in the process of Her liberation.
Spiritmancers. Arcanists. Ink Magi. Dream Magi. Metaphysical Magi. Exorcists. Occultists.
If you desire to aid in granting these fragmented spirits rest,
I bid you come. Aid in the performance of a grand requiem.
The eulogy of the fallen Apostles.
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So that they may witness the miracle their lives were taken to bring forth.
So that Our Lady may look upon them, and grant them peace.
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In turn, the Gallery will be born anew.
A Relic of Aurora, the first of its kind.
One that will serve as the guiding light in a shadowed path.
—Yaeka Akatsuki,
The Curator of Souls
The festival, in turn will serve as an opportunity for the curious and the skeptical to come before the Curator of Souls. Any are encouraged to bring their questions, their curiosity, to come and know more about the Cherub of Art and her plans as the patron of her Apostles. Any are invited to this rite, so long as they are not allied with Arcadia's enemies—for the Curator does not have the authority to grant them entry—and do not intend to bring harm to those present. Dissent is permitted, but to interfere with this rite is to be met with an escort outside the Painted Cathedral until the rite is completed.
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Any questions regarding the festival, or offers of assistance, shall be directed to the Curator of Souls, Yaeka Akatsuki, before year's end.
When: May 3rd, 2026
Where: Painted Cathedral
Gerbera District, Arcadia
3PM EST
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