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| Disrepair |
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Posted by: Malefic - 12-25-2019, 06:48 AM - Forum: Pre-Meranthe
- Replies (2)
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Through the listless nights and the dark callings, it's finally here; a piece of the Dark Lord's menagerie. A sacred site long since forgotten, crawling with whatever creatures and demons fancy themselves the new majordomo of this old site of power. Through his vision and his liaison with the Dark Lord, he's seen it. This is where he needs to go to better himself, and learn the secrets of old. Deeper, they'd go.
Alone, only a handful of them. A place hidden away in the deep back woods of Esshar, warded from holy men and occultists alike for the dangers that tread and the tricksters that lie inside.
Risk: Decently mid-range to high, varies on the DM's discretion of the threats.
Tone: Serious Tones, Battle oriented & Riddle oriented
Reward Request: Occult & Blood Development.
DM: Zaku
Attendees: Truder, Remiel, Zaos & potential fourth.
When: TBD
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| Add back the races |
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Posted by: Magik - 12-25-2019, 01:03 AM - Forum: Suggestions
- Replies (5)
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Quote:too many races = bad
Quote:One city means everyone is buddy-buddy
idk chance, it's weird how when there's only one cultural backstory to speak of and no real character choice beyond what trees you slot into characters tend to meld together and people are buddy-buddy.
Races are a cheap way to introduce character dynamics and contrast, even if it's just with stereotype. In practice, races tend to equal culture, adding a divide like between a French and Chinese person that could naturally create conflict in some manner, but in general just established they're different people from a different cloth altogether. Take the venerable example of Dungeons and Dragons, which kinda defines the genre on this sort of thing unfortunately; you can roughly expect elves to be prissy, timeless creatures who think they're better then you and probably like trees, dwarves to be stubborn, timeless creatures with incredible bureaucracy and intricacy. And other things, etc, but you get the example.
Right now, characters who are either human, two flavors of beastkin or drakanite are supposed, as well as backstories from Esshar or Rhony. People can come from other places if they so wish, but it's not really hard-supported via lore snippets and the like and given Eternia's odd mono-language get up doesn't really amount differences to much unless someone presses the weeb button pretty hard with someone from Sheng.
But races do. In fact, every race that was fundamentally different and had a different wavelength from their more straight human derivatives were cut, leaving just flat humans and humans with animal ears/horns. We should add those back, especially considering the art assets are still, you know, there and already made and the code has probably been merely commented out, so that's a whole lot of value for hopefully little effort on nandrew's part.
Chance, at the time, commented that "like only five people" played Sirenia, to which my response to (both then and now) is; so? That's five obviously different characters from the get-go. Five characters other players can get a decent jive for on sight, and five characters who run at different wavelengths from everyone else, creating potential substance to roleplay off of. That effects way more then five people.
As for the races, let's take a look at our past here;
In Eternia, we had;
Sirenia, which I already touched on. Probably the most alien, but still approach race from the bunch simply because they're aquatic. Esshar is a peninsula, they definitely could be around with ease. They're also cute. Cute!!
Sarradians, which have enough going on that might be a little complicated to simply add and, to be honest, I forget most of their details. I do believe they were the elemental adepts, though, and given the tome's set up having elementalist characters might be either interesting, lacking the other trees, or just wholly derivative.
Cyclops, dumb giants. I do think adding some manner of giant species, dumb or otherwise, might be a boon, but making them cyclops is also pretty restrictive as to finding inline images and the like. They certainly stand out in a crowd.
Mimics, who own bones and are good and cool. By their nature and short-lived lives they are hedonistic and #YOLO, as well as of course being able to change their forms with ease. Even two people playing a mimic would create quite a bit of entropy in the city, particularly given as long as they can get away there might not be any downsides - beyond making paranoia. Disguises already more or less let's this sort of exist, why not double down on it with an alien creature too? While the illusion tree lost their similar ability, being app-only would allow behavior to be policed well enough and it could be encouraged more to take up disguises then doppleganging other people willy-nilly. Mimics are great.
Neries, which are Weird and have their own thing going on, enough to stand out. Also impactful enough to show up on Spires, evidently. Admittedly, their direct link to Dreamer might not make them feasiable for Esshar, but my memory on Neries in either game is weirdly sketchy.
And of course, the ever popular fairies. Fairies are cute, people like playing cute things. With Moonfall functionally being all about spirits, on either alignment side, adding a fae in touch with them, too, only has benefits I'd say. Basically good-demons, basically.
And some others, like vampires but fuck vampires. Oscuri as well, but unless you take up Felara's that would be a no-go.
Spires had some too, of course, but many of the new ones were set up to be their PvP faction's Big Cheese, so they'd hardly fit in Esshar. Still.
It add drakanites coming in two other flavors. Having more choice to our dragon friends beyond just being fire-man is good, and can lead to fun competition between other draks for best lizard-type title and etc. A harmless addition.
Dryads wouldn't really make sense from their Gehenna derivative, but are basically druid++ the race. Their time to shine was with Moonfall's inclusion I'd say, but maybe it could still work.
And of course the most important of all species, equal to mimics in their potential to set a scene are of course the ultimate character option; oni. No really having alcoholic big muscle kinda dim red/blue oni would obviously be fun, the fact that it never actually got into Spires is laughable to me as they would've made Sheng dramatically more spicy and simply fun even if there were only a few. Instead you got lusty kitsune. And still have lusty kitsune! Damn.
Beyond re-introducing older races, there's one in particular I think would be a good inclusion, too; not-elves. Going in line with the current Arc/Esshar's theme, people touched by Spirits during birth/their bloodline that gives them pointy ears and a certain aloof, not-all-there air about them. Tend to be somewhat feral, giving spirits are more prevalent out in the wilds. Pop spectral sight on them or some racial like Premonition giving them +Crit and huzzah, now everyone requests for something elf-y for all those cool but unfortunately elf-earred inlines and aesthetics can be met, without literally elves.
There are of course the various demons. Allegedly they're set to be introduced at some point as is, so I mostly skipped it. I personally think they would be best without the evolutionary chain, though, as I think that was too restrictive. Most players going into demons just skipped by the baby one with a rebirth or solo-RP, and then they're locked into a specific tree or build which made things bothersome, while also just having wild inlines completely different from their demon sprite in the first place - which is fine, but also means the in game stuff wasn't wholly enforced and so could be relaxed. If I want to play basically a Phoenix demon then gimme that sprite and let me go CAW, or Snove-2-but-not-faceplanting let me ice it up and just be ice, etc. But one element+occult+melee is a little boring. The evolutionary set up was flavorful and cute, but in practice in my opinion was only meaningful to one character in an arc whenever an Imperfect was either threatened or existed. Adjust! Or just add two different versions and do both, fuck it. Monster away.
Demons, sirenia, mimics and oni alone, individually, would add a pretty substantial impact both in character variety and scene hooks. All four and you get a much livelier place, one that gets away from set ups solely about devving their magic and awkward politics about Sudsbury and the like. Maybe. Hopefully!
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Rhea An - A Vision of the Past, a Vision of the Future |
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Posted by: Ravenette - 12-24-2019, 10:43 PM - Forum: Pre-Meranthe
- No Replies
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It was a dream that had haunted her for almost two decades. The deathly still form of her sister and the tribe doctor who could do nothing as her life had bled away. She could remember the face of the girl as blue eyes just like her own had glazed over as strength had left Shaia's body.
She'd been two years her junior, but more sickly in health. The unfortunate circumstances of interbreeding within her Tribe had left both of them with their own genetic quirks. Shaia had been a sickly kitten since her birth, strong enough to live- not strong enough to survive.
It had broken her heart. The crying little babe that was her nephew- and now her son- was coddled into a blanket and she'd fled south out of the mountain range surrounding Osrona's northern border, into the wilds where they'd spent the first sixteen years of Axel's life.
And then, in the dream, she had stared into those lifeless eyes as the husk of her beloved sister, whom she had coddled and protected so fervently- but not fervently enough it seemed- had begun to pull itself from the bed with a soft husk.
What have you become, Raha? Contorted, drooling lips used the name of her birth- the name she had abandoned there that same day, taking one closer to her sister's name in order to pretend at least that there was something to be salvaged from it beyond Axel. No matter how she could remember the terror of the night coming now and again, she flinched away as clawed fingers sank into the flesh of her cheeks and pressed in tenderly against her fangs beneath. Is this the creature who wears my face, now?
The accusation stung her like a knife. A roiling pit forming in her stomach in the dream while the geist's face stopped resembling her beloved young teen sister's and became an affectation of a mirror.
No matter how she'd hoped to awaken from the dream, it had proven itself to be all too real. Her own clawed hands, studying her once beautiful features and finding the horrifying morass of her teeth and the eyes that no longer held the luster of life or the survival instincts that had preserved her through hard years without anyone to rely on save herself.
Only an unabating desire to see the world pay for taking that which she'd loved from her.
What monster wears your face now, Raha? The voice of her sister haunted her as she awoke to an empty bed, desperately gulping down breaths like she had been thrust up from a river known as her mind. The dreams had gotten worse since she'd started dabbling in Chronomancy. At first, she had delved into the research of the metaphysical in order to further her dream, to make her job as a Vintner more easy- but instead she'd developed an unhealthy ability to find herself seeing things she had no desire to see. Most of the time, it affected her naught, but it intensified the dream-
-No, the terror. No one in their right mind could call such a recurring figment a mere dream. It was like a ghost that could only personally haunt her. As she bathed and dressed for the day, she tried to push the phantom out of her head. Breakfast was made for herself and her son- Shaia's son- and she forewent her fine ladies' clothes or her Magi's attire for the clothes she held for work in the fields of the vineyard.
Sleep became rarer and rarer a comfort to Rhea An- Formerly Raha, the more it seemed like things were going well, the more she felt as if she could not ever deserve it. As if she'd stolen every ounce of happiness from someone else more deserving of it.
As morning turned into noon, and noon into evening, she worked until the soft steps announced the arrival of the only one who brought her true peace, and the Felinae looked up from her fields with lips painted in rouge red.
It is upon the altar which beautiful Cassandra falls asleep, that the serpents come to her and whisper of futures yet to be. Their forked tongues tickling her ears, and promising that no one will believe.
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| Ghede's Celebration of Life & Death |
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Posted by: Koden - 12-24-2019, 09:32 PM - Forum: Pre-Meranthe
- No Replies
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"Na', na'. This ain't gon' do. I know skeletons that are more lively than y'all."
Flocks of ravens have been spotted across Esshar, littering the forests, streets, slums, beaches, and caves with fliers for an upcoming event located in the Moonfall Village. While written with an odd dialect, most of the words are easy enough to comprehend if the reader has a little bit of funk in their soul.
Quote:"Since it was uncovered in the southern region of Esshar, Moonfall has become a household name. Mostly for the 'unsavory' cast that call it home.
For those that practice magical arts that are not commonplace in Osrona.
For all the fighting and questionable activities we partake in.
But llladies and gents, I'm here to tell you that we're so much more!
If you remove all of the things that your mother and Radiant hate about us, what are you left with?!
A bunch of shakers and movers that know how to have a good time!
So bein' the showman that I am, I'm invitin' you all out to do juuust that.
Fo' one night only.
Yes lort! For the low, low price of less than you paid to attend the Salis family's celebration of life, You can come partake in Ghede's Celebration of Life & Death!
A Masquerade Party where we will indulge and appreciate everything this life (and the next one) have to offer!
Further details about the party are as follows:
- You'll need some sort of mask to get in!
- This will be a CHARITY party, with any and all proceeds going to the newly established Make-A-Wish Foundation, located in Moonfall.
- With that in mind, the entrance fee is 150 coins, but larger donations are always welcome!
- The party will begin at 7pm EST, on 12/28 (this saturday) and last until the Sun comes up.
- No armor allowed! Hell, the less you wear, the better (no birthday suits, though).
Note: Knights and Men of the Cloth need not show up. Let's face it, everythang ain't for everybody.
There is no map included, but a charming depiction of the host has been added to remind all of the ladies out there who are not single that they should be.
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| Sudbury Residents Tournament |
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Posted by: Enginseer-42 - 12-24-2019, 04:28 AM - Forum: Pre-Meranthe
- Replies (3)
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Sudbury Neighborhood Tournament
Arena pictured not representative of Sudbury's actual arena.
Celebrating the recent Aquisition and Opening of the Fighting Pits Lounge and Armory, conveniently located right next to Sudbury's own training grounds, Timothy Espaze of the Caelfall Company has decided to sponsor a Tournament open to all Residents of Sudbury. The grand prize? One Mythril Blade, Forged and Enchanted by the Wizard himself*, identifying the bearer as the strongest person in Sudbury.
*Elemental Affinity Enchantment to be added according to the victor's tastes after the tournament.
ooc: Signup here https://forms.gle/rndhZX6incdB8YMi9
DATE: Saturday 6 PM EST
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| Zaku DM |
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Posted by: zaku - 12-23-2019, 11:59 PM - Forum: Dungeon Master
- Replies (6)
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Key: Zaku49
Event Preferences: I've been Dungeon Master on many of Tabletop Games, so I'm capable of handling almost any type of event. From social events, to dungeon crawling, even to mystery solving. I'm capable of handling a wide variety of events.
Contact Information: Zaku#5682
Anything Else: I'm unavailable on Thursdays and Friday's, and I'm free Saturday - Wednesday. I have no preference on days, so whatever works for you, I'll make the time and get it done for you. I have tons of experience from Naruto Roleplaying Games when it comes to running events, so hopefully I'll meet your expectations.
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| scorch, let's make it neat |
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Posted by: Suke - 12-23-2019, 07:06 PM - Forum: Suggestions
- Replies (6)
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yo, I come with a new suggestion. this time thinks it's pretty alright huh.
scorch as it stands now is as big as star rain, prolly does lil more damage than it aswell but it doesn't have a slow
also, star rain 10 rpp / basic spell
scorch 15 RPP / intermediate spell
overall, feels very lackluster for somethin more expensive and huh, harder to get? (the whole 60 RPP)
suggestion : instead of making it bigger or givin it a slow, why not give scorch the burn effect? like dunno 5 sec of burn, seems neat.
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