Posts: 3Threads: 1Joined: Feb 2026
Reputation:
04-06-2026, 03:18 AM
(This post was last modified: 04-06-2026, 03:18 AM by beautiful_flower.)
Character: Primrose Aubreen
Event: Northern Lights
Responsiveness: Exemplary. Able to deal with on-the-fly situations including an unfortunate server crash and strange character abilities very well, alongside providing good opportunities for everyone present to roleplay.
Storytelling: Very good! Quite nice narration, very much able to sell the theme and mood.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I think multi-downs in a single "round" are fundamentally flawed due to coming back up at 1hp (at least one character had double digit downs) and giving regular player characters with encouragement to target the EC toggle is very dangerous; I think the balance was pretty skewed due to these, but the table was relatively lax and it was advertised as an optional HCoD, so I cannot overly complain.
Posts: 16Threads: 0Joined: Jun 2024
Reputation:
Character: Ranzi
Event: Northern Lights
Responsiveness: This dm, thia goat ALWAYS does well in this regard. Always from all thw thinga i've seen. 10/10
Storytelling: The whydm events are alwaya fire, without a doubt. Heck, my only thing to say(not even a gripe) is that im a tiny bit sad I rolled so dang good thia time! The events always springboard more rp into existence. I also love all the art angel stuff and always have. 9.5/10(10/10 no werewolf perm for me this time)
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I loved the chaos and despite it, it wasn't too dangerous to the point of possible instant doom either. All around solid and they even let people save one another! So 10/10 here too. I might just be a shill at this point.
Posts: 1Threads: 0Joined: May 2024
Reputation:
Character: Orena Coren
Event: Northern Lights
Responsiveness: Pretty good :3 10/10
Storytelling: I really liked it, I had a good time rolling along with it, especially since this was my first time joining an event like this since 2024. The theme was very well done, and the mood was as well. 10/10
Fairness (Were the punishments justified and earned, was the risk to ratio good?): It was a crazy mess but I had more fun with it than I thought I would, Not too dangerous but not too harmless, just right. Very happy with what I got, considering I could've gotten something less severe but I asked for somethin more lol. Others were able to help each other, and I was able to enjoy playing on this character again. 1000/10 was decently flexible with the injuries.
Posts: 161Threads: 29Joined: Jan 2025
Reputation:
Character:
Ayse
Which Event:
Lies after Lies (Attempt to kill my whole faction, vol 3??)
(Dysangelion)
Responsiveness:
Everything was fast and swift, we were given chances to interact with the characters; and given opportunities to be creative without skills outside of combat, +1 Ayse liked this very much points.
Balance:
I think over-all; the event was on point. It reminded me of the Mydaea event, though- lord christ, if I get backed in to one more corner... I am gonna, I am gonna.. epxlode. I think, balance was super fair and we got to fight someone that we couldn't have ever dreamed of fighting. We joked about this,-- and when it came true? lord. I was afraid for my soul and for good reason, if not for Aspen.... and XXXXXX- we'd have been toast!
Storytelling:
What can I say?
Average Why-story, very fun; and creative. It was as if he had read my mind in some aspects. I enjoyed it from the start to the end, I think- I picked up a few things from the guy too.
if I had to rate it? I'd rate it a strong 9/10; only reason, I am taking 1 point away is due to him totally placing us at whims of puzzles, and we had to spend like 2 hours on the first one. (kidding), I think; a solid 9/10 -- the only thing missing was a sudden death. (dramatic explosions). Though-- then again, we almost all died. So-
but,
I liked it, very much so. I am glad you chose to run this <3.
It was indeed-- a very fun lie.
Anything else:
never again, will I pick my points in a puzzle on luck; my god; did I shake.
please run more events for me? p.please.. and all that
Posts: 150Threads: 36Joined: Nov 2020
Reputation:
Character:
Aspen Layloft
Which Event:
Lies after Lies (Surviving Ayse's mass party wipe event)
Responsiveness:
There were plenty of chances to interact and pick up on things that weren't even there! Especially when it came to [redacted]. Overall though there were no hiccups- save for irl deciding it was my time to be a sacrifice.
Balance:
Overall once i've rested? The balance was more than fair. Provided with what we had and the little bits of rp that DID in fact help us survive, and the binding vow I made with Sei, it was heavenly....god, please. no more, i can gamble so many times before luck spits at me. 10/10 would gamble on my life to save another
Storytelling:
Honestly- I think this is my...first ever Why event, I can't remember if I've been on one in the past but- phew. Catching the little snippet of the public mydaea event to this? Its been a fantastic surprise to experience. Considering that I would've nearly-...It was a super blast!
If ratings are anything to go by? 10 outta 10 for me. I must have more sir...I must feast...
Anything else:
please god, my rat brain was not meant for puzzles. Or choice paralysis.
And i've once again been locked back in the schitzo house- please let me out (i would gladly ask for an event from you)
Posts: 54Threads: 10Joined: Mar 2020
Reputation:
Character:
Odette Grimm
Which Event:
Into the Labyrinth
Responsiveness:
9.5/10. Event ran a little long, but almost entirely out of Why's hand's. The server mysteriously having some struggles, and us taking awhile to make one of the hardest decisions fucking ever. All told, the event went about 9-10 hours, which with all of that considered, feels quite good.
Balance:
8.5/10. Combats leaned a bit on the easy side, but were overall fun.
Storytelling:
10/10. This is the big one. The event's story was absolutely wonderful, and I had an insanely great time, even despite the intense levels of sleep deprivation I required to see it all through. I haven't suffered emotionally like this during an event in a long time. Made me quickly and deeply invested in every NPC that showed up, allowed the hopelessness to feel real without ever actually feeling like an indictement of our characters. It was a hopeless situation that had some hope because we were there, and it rang true. Wonderfully done.
Fairness:
Man.
I definitely came out the roughest from this event, narratively and mechanically. I emerged fucking brutalized, and that was the best possible outcome. And you know what? We came out having ""no deaths"" because of it. Because we played to the game, because we were given the chance to save our blunders. The consequences truly felt like something that only could have been what they were because I was who I was. I've never felt so personally responsible for the good that was done, and... wow.
It's really impossible to stress how painful it was emotionally, in all the best ways.
Top marks, genuinely. 10/10 because that's as high as numbers go, but I don't think that really expresses how much I loved this. And then the consequences that have followed thereafter? Fuck, man. So awesome.
Server Breaking:
0/10 didn't break any servers, unfortunately
Spelling:
10/10 didn't start making spelliing mistkaes towards the end
Overall:
I don't tend to like doing number ranks, but for the purpose of putting one in, I'll throw a 10/10. This may seem like the default to lots of people, but 10/10 is something I think genuinely needs to be earned and Why did it easily. The results of the event transpired in ways that truly felt like it was only possible because we were us - not as a party, but as a set of five specific characters who were there for this. Even still, I'm regularly in Why's DMs to talk about things, and I am constantly being humored. Before it, I talked a lot about my thoughts and ideas, and they were all genuinely and fully considered. I'm be terrified to go on more Why events, as I should be, and equally as excited.
Any other comments:
I have the worst and most challenging schedule to work with generally, and I was accommodated more than I'm generally used to. Genuinely, thank you so much for that. Both to you, and my fellow party members. It means so much to me <3
Posts: 309Threads: 58Joined: Feb 2024
Reputation:
Character:
Vionnelle Crest
Which Event:
Into the Labyrinth
Responsiveness:
9/10.
We never felt ignored on any topic or brushed off. We pretty much got a response to anything we did.
Balance:
9/10.
Things were a little easy combat wise but it balanced out with all the narrative choices that would have easily gotten most of us killed if we made wrong choices. Also probably of my absurd heal ticks.
Storytelling:
10/10.
Man.
Fairness:
10/10
Overall a very good event that felt fair because of our choices. Which brings me to the one, most dramatic moment of the event. You know the one.
While it was very narrative and emotional, I feel it was a bit mean to do to Odetta for all of us to survive. The consequences of it tho are fun. Just the in the moment thinking of me then.
Overall:
10/10, would almost kill my character again
Any other comments:
I'm supposed to say that Why didn't break the server so I'm not going to say it.
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