Posts: 3Threads: 1Joined: Feb 2026
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04-06-2026, 03:18 AM
(This post was last modified: 04-06-2026, 03:18 AM by beautiful_flower.)
Character: Primrose Aubreen
Event: Northern Lights
Responsiveness: Exemplary. Able to deal with on-the-fly situations including an unfortunate server crash and strange character abilities very well, alongside providing good opportunities for everyone present to roleplay.
Storytelling: Very good! Quite nice narration, very much able to sell the theme and mood.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I think multi-downs in a single "round" are fundamentally flawed due to coming back up at 1hp (at least one character had double digit downs) and giving regular player characters with encouragement to target the EC toggle is very dangerous; I think the balance was pretty skewed due to these, but the table was relatively lax and it was advertised as an optional HCoD, so I cannot overly complain.
Posts: 16Threads: 0Joined: Jun 2024
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Character: Ranzi
Event: Northern Lights
Responsiveness: This dm, thia goat ALWAYS does well in this regard. Always from all thw thinga i've seen. 10/10
Storytelling: The whydm events are alwaya fire, without a doubt. Heck, my only thing to say(not even a gripe) is that im a tiny bit sad I rolled so dang good thia time! The events always springboard more rp into existence. I also love all the art angel stuff and always have. 9.5/10(10/10 no werewolf perm for me this time)
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): I loved the chaos and despite it, it wasn't too dangerous to the point of possible instant doom either. All around solid and they even let people save one another! So 10/10 here too. I might just be a shill at this point.
Posts: 1Threads: 0Joined: May 2024
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Character: Orena Coren
Event: Northern Lights
Responsiveness: Pretty good :3 10/10
Storytelling: I really liked it, I had a good time rolling along with it, especially since this was my first time joining an event like this since 2024. The theme was very well done, and the mood was as well. 10/10
Fairness (Were the punishments justified and earned, was the risk to ratio good?): It was a crazy mess but I had more fun with it than I thought I would, Not too dangerous but not too harmless, just right. Very happy with what I got, considering I could've gotten something less severe but I asked for somethin more lol. Others were able to help each other, and I was able to enjoy playing on this character again. 1000/10 was decently flexible with the injuries.
Posts: 161Threads: 29Joined: Jan 2025
Reputation:
Character:
Ayse
Which Event:
Lies after Lies (Attempt to kill my whole faction, vol 3??)
(Dysangelion)
Responsiveness:
Everything was fast and swift, we were given chances to interact with the characters; and given opportunities to be creative without skills outside of combat, +1 Ayse liked this very much points.
Balance:
I think over-all; the event was on point. It reminded me of the Mydaea event, though- lord christ, if I get backed in to one more corner... I am gonna, I am gonna.. epxlode. I think, balance was super fair and we got to fight someone that we couldn't have ever dreamed of fighting. We joked about this,-- and when it came true? lord. I was afraid for my soul and for good reason, if not for Aspen.... and XXXXXX- we'd have been toast!
Storytelling:
What can I say?
Average Why-story, very fun; and creative. It was as if he had read my mind in some aspects. I enjoyed it from the start to the end, I think- I picked up a few things from the guy too.
if I had to rate it? I'd rate it a strong 9/10; only reason, I am taking 1 point away is due to him totally placing us at whims of puzzles, and we had to spend like 2 hours on the first one. (kidding), I think; a solid 9/10 -- the only thing missing was a sudden death. (dramatic explosions). Though-- then again, we almost all died. So-
but,
I liked it, very much so. I am glad you chose to run this <3.
It was indeed-- a very fun lie.
Anything else:
never again, will I pick my points in a puzzle on luck; my god; did I shake.
please run more events for me? p.please.. and all that
Posts: 151Threads: 36Joined: Nov 2020
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Character:
Aspen Layloft
Which Event:
Lies after Lies (Surviving Ayse's mass party wipe event)
Responsiveness:
There were plenty of chances to interact and pick up on things that weren't even there! Especially when it came to [redacted]. Overall though there were no hiccups- save for irl deciding it was my time to be a sacrifice.
Balance:
Overall once i've rested? The balance was more than fair. Provided with what we had and the little bits of rp that DID in fact help us survive, and the binding vow I made with Sei, it was heavenly....god, please. no more, i can gamble so many times before luck spits at me. 10/10 would gamble on my life to save another
Storytelling:
Honestly- I think this is my...first ever Why event, I can't remember if I've been on one in the past but- phew. Catching the little snippet of the public mydaea event to this? Its been a fantastic surprise to experience. Considering that I would've nearly-...It was a super blast!
If ratings are anything to go by? 10 outta 10 for me. I must have more sir...I must feast...
Anything else:
please god, my rat brain was not meant for puzzles. Or choice paralysis.
And i've once again been locked back in the schitzo house- please let me out (i would gladly ask for an event from you)
Posts: 54Threads: 10Joined: Mar 2020
Reputation:
Character:
Odette Grimm
Which Event:
Into the Labyrinth
Responsiveness:
9.5/10. Event ran a little long, but almost entirely out of Why's hand's. The server mysteriously having some struggles, and us taking awhile to make one of the hardest decisions fucking ever. All told, the event went about 9-10 hours, which with all of that considered, feels quite good.
Balance:
8.5/10. Combats leaned a bit on the easy side, but were overall fun.
Storytelling:
10/10. This is the big one. The event's story was absolutely wonderful, and I had an insanely great time, even despite the intense levels of sleep deprivation I required to see it all through. I haven't suffered emotionally like this during an event in a long time. Made me quickly and deeply invested in every NPC that showed up, allowed the hopelessness to feel real without ever actually feeling like an indictement of our characters. It was a hopeless situation that had some hope because we were there, and it rang true. Wonderfully done.
Fairness:
Man.
I definitely came out the roughest from this event, narratively and mechanically. I emerged fucking brutalized, and that was the best possible outcome. And you know what? We came out having ""no deaths"" because of it. Because we played to the game, because we were given the chance to save our blunders. The consequences truly felt like something that only could have been what they were because I was who I was. I've never felt so personally responsible for the good that was done, and... wow.
It's really impossible to stress how painful it was emotionally, in all the best ways.
Top marks, genuinely. 10/10 because that's as high as numbers go, but I don't think that really expresses how much I loved this. And then the consequences that have followed thereafter? Fuck, man. So awesome.
Server Breaking:
0/10 didn't break any servers, unfortunately
Spelling:
10/10 didn't start making spelliing mistkaes towards the end
Overall:
I don't tend to like doing number ranks, but for the purpose of putting one in, I'll throw a 10/10. This may seem like the default to lots of people, but 10/10 is something I think genuinely needs to be earned and Why did it easily. The results of the event transpired in ways that truly felt like it was only possible because we were us - not as a party, but as a set of five specific characters who were there for this. Even still, I'm regularly in Why's DMs to talk about things, and I am constantly being humored. Before it, I talked a lot about my thoughts and ideas, and they were all genuinely and fully considered. I'm be terrified to go on more Why events, as I should be, and equally as excited.
Any other comments:
I have the worst and most challenging schedule to work with generally, and I was accommodated more than I'm generally used to. Genuinely, thank you so much for that. Both to you, and my fellow party members. It means so much to me <3
Posts: 309Threads: 58Joined: Feb 2024
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Character:
Vionnelle Crest
Which Event:
Into the Labyrinth
Responsiveness:
9/10.
We never felt ignored on any topic or brushed off. We pretty much got a response to anything we did.
Balance:
9/10.
Things were a little easy combat wise but it balanced out with all the narrative choices that would have easily gotten most of us killed if we made wrong choices. Also probably of my absurd heal ticks.
Storytelling:
10/10.
Man.
Fairness:
10/10
Overall a very good event that felt fair because of our choices. Which brings me to the one, most dramatic moment of the event. You know the one.
While it was very narrative and emotional, I feel it was a bit mean to do to Odetta for all of us to survive. The consequences of it tho are fun. Just the in the moment thinking of me then.
Overall:
10/10, would almost kill my character again
Any other comments:
I'm supposed to say that Why didn't break the server so I'm not going to say it.
Posts: 15Threads: 6Joined: Oct 2022
Reputation:
Yesterday, 02:33 PM
(This post was last modified: Yesterday, 02:37 PM by Lena1545.)
Character: Sinthara dul Vique
Which Event: Into the Labyrinth
Responsiveness: 10/10 Everything we did had a consequence, and every consequence, acompanied us through out the whole event. The way Why adressed every player, their interaction with the world, and payed attention to our rps was wonderful.
Balance: 9/10 I really enjoyed every fight we had in this event, they were all interesting and acompanied by the casuall ALMOST UNDODGEBLE moves of an EC (I was pursued across the map to get my second and third giant-server-breaking-tidal wave.)
The only reason I'm giving it a 9 is because our particular party had a LOT of healing- I think some anti-heal could do good against this kind of- let me stop I'm digging my own grave here.
Storytelling: 10/10. When I tell you I couldn't sleep before this event, because I was simply too hyped and nervous for it- to see Sinthara taking the first step towards something grand that had been in my char's MAJOR long term objectives for the past 40 ic years was completly nerve-wrecking. /I/ had no idea what I wanted this event to be, even though I had thought about it at LENGHT- but... Why managed to make it more special than I could ever had imagined with their story telling. Each portion had it's own theme little music, each part of the story was very well planned and executed following the lore of the Gorgons, I had the best of times, and to that I can only say 'thank you'.
Fairness: 10/10 Sometimes we can defy fate- sometimes the dice says otherwise... In such a lore intense and emotional event where sacrifices must happen... But Why has this way of making it interesting even when you fail.
Server Breaking: Look- Accidents happen and we know more today than we did before!
Overall: 10/10 So pleasantly surprised about just how amazing it all was, though it is true this event extended a bit in time... And we all passed out from exhaustion after, I bet no one could take their eyes off the screen or rest before that. This was a very powerful event.
(I DIDN'T EXPECT ASSASSINS SPAWNING IN TO KILL US ALL, but I'm FLATTERED.)
Posts: 151Threads: 36Joined: Nov 2020
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Character: Aspen Layloft
Which Event: Into the Labyrinth
Responsiveness: 10/10 I was a tad late do to unforeseen circumstances (Curse of the working man) But otherwise the responsiveness was swift from the point and to the very end.
Balance: 9/10 Every fight was a wonderful theme of pain and more pain, there was a LOT of healing to be honest but even so we all still came v close to biting the bullet (ft. White squall for disabling ec's )
Storytelling: 10/10. From a movie-watcher esq point of view, seeing the story of gorgons play out in real time, and the genuine consequences of it and the actions that spurred from it all while still telling into the lore? I loved witnessing every bit of it. Not to mention getting to experience it as well, what's 17 more years of fanatics trying to grip fate into their own hands.
Fairness: 10/10 Lady luck was particularly active today to save us from the very DRASTIC blunders the dice tried to inflict on us on a super lore heavy event, especially the ending as well- I genuinely had to step away in shock.
Server Breaking: There is no server break in Ba Sing Se
Overall: 10/10 honestly? Best after work treat. It was a wild, wild joyride from start to finish- even if it did extend a lil bit (hard choices deserve hard thinking) At least now I can take that true long deserved rest.
(...Huh? What do you MEAN we're being hunted by agents 007?)
Posts: 30Threads: 2Joined: Dec 2025
Reputation:
Character:
Sei
Which Event:
Into The Labyrinth
Responsiveness:
10/10
The DM kept well with a good pace, and it was mostly returned with the party at the end. The only time it slowed was the very end, but that came with some insanely heavy choices which required this.
Balance:
9/10
The ones who said it was easy were also the ones I helped HEALED!!! HUGE AOE STYX, ALMOST SCREEN WIDE TIDAL WAVES!! IT WAS PAIN, BUT GLORIOUS AND FITTING FOR THE RISK LEVEL! All I got to say is...20k Whirlpool crit.
Storytelling:
10/10
As one of the two Token Non-Gorgons of the Group, it felt good to learn more of the tragic realities of the Gorgon's backstory and pretty much their worship out of fear. Seeing how much it affected all of them really did quite a bit for my own investment.
Fairness:
The consequences felt fair but heavy, the rewards felt fitting for what we were jumping into. Overall, can't complain here.
Server Breaking:
Even numbers are funny and Eternia doesn't like it.
Tiredness:
Would wake up at 8am sleepy eyed to do it, but getting over this hump was rough. 8.5/10
Overall:
9.75/10
I truly did have quite a bit of fun with this!!
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